Archive for March, 2010
There’s a great deal going on for the original EA Sports Active at the EA Store.
The game is currently on sale for $43.54 at the EA Store.
It comes with the original EA Sports Active game, the leg strap, and the resistance band. You can read my original review of EA Sports Active here.
You can use coupon code PAXEAST842 to reduce the price an additional $20, for a total price of $23.54.
If you’ve been on the fence about this one, and need to start exercising before Fall of 2010, you won’t find a better deal for this one. But hurry, I have the feeling this one won’t last long…
About two weeks ago, EA Sports announced their plans to release a new version of EA Sports Active in the Fall. It looks like it’ll be a complete “reboot” of the highly successful franchise. Ironically, it also looks like they won’t be using Sony’s Move. Rather, they’ll be developing their own proprietary controllers.
The controllers consist of a heart rate monitor which will wirelessly transmit data to the Wii, as well as what looks to be leg and arm straps with motion sensors, a decidedly more “high tech” system than their giant rubber band and Nunchuk leg strap. Great news for those of us who constantly got tangled up with the nunchuk wires and the resistance band.
It’s good to see EA Sports really pushing the bar forward. It’s also interesting to see the platforms they’ve chosen: the Wii and the Playstation 3, but not the Xbox. One of the things I’m hoping beyond hope for is that they’ll put the same graphics quality and performance into their Active product as they do into games like Fight Night, Madden Football, and NBA Live. The biggest drawback to the Wii was that it had to stick to cartoony graphics. But to do actual sports simulations that look real would be a dream come true. And dare I say…some day to be able to do them in 3D? 🙂
As with all the other announcements, EA Sports Active 2.0 (working title) will be released in the Fall, in time for the Christmas shopping season.
One of the games you see in a lot of those previews for the Sony Move involves what looks to be some heavy hand-to-hand combat.
The game being shown in those screens is Motion Fighter, a title to be released by Sony. It looks pretty intense in a “Fight Club” sort of way. Of course, time will tell if the motion controls are truly accurate, but it looks like a promising start. And Sony says it will include a calorie counter in the game, so if you’re in a bad mood and don’t want to clobber those cute little guys and gals in Wii Boxing, this might be a good way to take out your aggression.
The game is still in development, but Sony has said that it’ll include a calorie counter. So as you beat your opponents to a pulp, you’ll be able to see how much weight you lost doing it!
Fresh off its successes with Dance Dance Revolution and Walk It Out, its first foray into the exercise genre, Konami has announced another title set to release on April 27.
It’s called The Cages: Pro Style Batting Practice. It’s a baseball simulator that uses the Wii Motion Plus to simulate a batting cage. The publisher’s description seems to indicate that it’ll be a simulation of having real pitches thrown at you. It sounds like a fantastic idea for a game, and let’s keep our fingers crossed that Konami put the effort in to make it a truly realistic simulation.
Some early information on the game is available on Konami’s Web site.
As a big baseball fan and someone who forks over a little too much at the real-life batting cages sometimes, this is probably the upcoming Wii fitness game I’m looking forward to most. Stay tuned!
Well, as I mentioned in my last post, last Sony announced the name of the new motion controller that it intends to launch in the Fall. It’s called “Sony Move”. Here’s their YouTube video (you may have to sit through an ad first, before you see…well, another ad).
My first reaction, as I’m sure many of yours were, was, “hey! it’s a Wii with better graphics!”. In the video, the handheld controllers look very futuristic, like space age ice cream cones. But as far as how they work, it seems strangely like a Wii remote and nunchuk, and the gameplay looks strangely like games found in Wii Sports and Wii Sports Resort. Of course, in all likelihood that’s exactly what Sony was going for.
The Wii has not only set the bar, it also invented the bar in the first place (literally). That’s why over 68 million units have been sold, and it’s not slowing down soon. But Nintendo did leave the door open for someone to build a better mousetrap. For certain games, the Wii remote and nunchuk don’t perform adequately or as precisely as they should. And of course, while the cartoony graphics are endearing in their own way, there’s something to be said about realism. Admittedly, one of the things I’m most looking forward to is a day when I can swing at a baseball thrown by an actual major league pitcher instead of facing “Sakura” for the umpteenth time.
Sony has a bit of catching up to do, with only 33 million units sold. I think the main question will be–does their technology work as well or better than the Wii’s? If not, game over.
If so, it’ll be interesting to see if users are willing to pay a premium for more realistic, 1080i graphics. And interestingly, Sony has also announced that it’ll be producing games in 3D. That’ll be a one-two punch which, if executed right, will usher in a whole new world of games.
You might notice a fresh new look if you’re visiting the blog from http://www.nutwiisystem.com/blog. To make a long story short, I’ve always liked having the blog at this Web address, but Blogger said they would be unable to support it any more.
So I pulled basically an all-nighter last night to move every post, picture, and comment from the old Blogger platform to a shiny new WordPress installation. It was a ton of work, but I’m pretty sure I got everything. I’m actually excited about WordPress, as there’s a ton of stuff I can do now that I couldn’t before.
You may see some strange little hiccups here and there as a result of the migration. Hopefully I’ll be ironing those out as time progresses, but feed free to let me know if you have any suggestions.
Thanks for reading and for all the kind words you’ve all given me over these months. I look forward to many more Wii workouts with you. And there are definitely some good things coming 🙂
When the Nintendo Wii first came out, lots of folks scoffed. After all, who in the world would buy a video game system that didn’t use those handheld game controllers with the little joystick and the buttons that video game players have been using for years?
You know the rest of this story of course. The Wii was a phenomenal hit. It didn’t just change the video game industry, it changed the cultural landscape. Everyone suddenly had to have a Wii. Video games were no longer just limited to teenage boys, but suddenly the whole family got into it. And unlike video games of the past where the only exercise would be to the thumbs, some of these video games actually worked out the whole body.
Well, the good folks at Microsoft and Sony finally got it. Last year, both of them announced their plans to update the Xbox and the Playstation 3 to support motion controllers.
Microsoft code launched a research project code-named “Project Natal”. Microsoft engineers are aiming to make a video game system that doesn’t use controllers at all. It’ll just use cameras and sensors.
Sony has decided to go a slightly more traditional route. They’ll use their existing camera system (the PlayStation 3 Eye) and introduce new wireless controllers with sensor lights on top which the camera will detect.
In all honesty, I’m a bit skeptical that Microsoft will be able to pull off a system without any controllers at all. If they can, more power to them. But this past week, Sony has already started demonstrating its technology, and it looks great.
So come Fall, there should be a lot of PS3 games using this technology. And as with the Wii, chances are we’ll see a lot of games that can be used for fitness and exercise. And I’ll be sure to review those games on this site.
As for the future, it’s anyone’s guess. Will Nintendo release other improvements to their motion controls? Will they release a high definition Wii system? Will Sony’s technology work? How about Microsoft’s? Whatever happens, I’ll keep you up to date with what I hear here.
And thus begins an exciting new journey. Stay tuned!
Update: Review of EA Sports Active 2 for the Wii now available.
EA Sports Active and EA Sports Active: More Workouts are, of course, on the top of my list of the best Wii fitness games. But EA Sports isn’t resting on its laurels, as prestigious as this honor is. 🙂
In Fall of 2010, EA Sports will be releasing EA Sports Active 2.0. Details are still sketchy as to what the game will include, but it looks like it’ll be a complete “reboot” of the game, including such improvements as:
- A wireless control system, with arm and leg straps with motion sensors. For those of us who’ve been tripped up in the wires of the Wii remote and Nunchuk, this will be a welcome improvement)
- A heart rate monitor which will monitor your heartbeat and adjust your workout accordingly.
- A Web site to track your fitness information online, communicate with others who working out, and download new exercises.
- Compatibility with Playstation 3 and Wii (with other versions coming out for iPhone and iPod Touch)
Heart Rate Monitor and New Wireless Control System Highlight Innovation Coming to New Suite of Fitness Products This Fall
REDWOOD CITY, Calif. – March 9, 2010 – Millions of people around the world have experienced the revolution in home fitness since last spring with EA SPORTS Active™, the number one rated fitness program for the Wii™**. Today, EA SPORTS™, a label of Electronic Arts Inc. (NASDAQ: ERTS), announced that EA SPORTS Active 2.0* (working title) is now in development and will be available this fall on PlayStation®3, Wii™, iPhone® and iPod touch®. The new EA SPORTS Active 2.0* fitness program will deliver true fitness results by featuring an innovative wireless control system, powered by new leg and arm straps with motion sensors, a heart rate monitor to capture intensity, and a new online hub to track and share workout data. EA SPORTS Active 2.0* will make working out simple, effective and will go with you wherever you are.
“The launch of EA SPORTS Active 2.0* will define a new era of interactive fitness with the use of innovative motion sensor peripherals and a heart rate monitor that provide users with a fitness experience delivering real, measurable results,” said Tarrnie Williams, Executive Producer, EA SPORTS Active. “As the number one rated fitness program for the Wii**, EA SPORTS Active proved itself as the industry leader and provided the foundation for our fitness franchise. The success stories we’ve received from our users show that EA SPORTS Active is changing lives and we’re so proud to be part of it.”
The new EA SPORTS Active 2.0* innovative wireless control system will give users complete freedom of motion, making it even easier to get a workout that delivers great results. Using innovative heart rate detection technology, the heart rate monitor will help users monitor intensity, providing constant on-screen monitoring throughout the workout and tracking user data over time to optimize performance.
The EA SPORTS Active 2.0* online hub will allow users to track and share all of their workout data, providing a centralized destination for all fitness, wellness and training needs. It will host a thriving online global community of EA SPORTS Active users who can share their fitness journeys, interact with workout groups and send messages to each other online to stay inspired and engaged. Users will also have the ability to download new workouts and exercises to their online connected PlayStation3 console to keep their workouts fresh and maintain motivation***.
EA SPORTS Active 2.0* provides total body conditioning using progressive exercise in new prescribed programs. A three-phase, nine-week program provides a fitness roadmap to help keep users motivated and on track of their fitness goals. Additional mini-programs will also be available to add on, keeping workouts fresh and inspiring. The EA SPORTS Active personal trainer will walk users through their workout and provide continued encouragement with feedback to ensure an optimal workout experience.
EA SPORTS Active 2.0* is in development at EA Canada in Vancouver. It has not yet been rated by the ESRB or PEGI; visit www.esrb.org and www.pegi.info for updated rating information. For more information please visit www.easportsactive.com.
* Working Title
** According to Metacritic.com, March 9th, 2010
*** Internet connection and EA account required