Platform: Wii
Rated:E
by Nutwiisystem,
Written on May 23, 2011
Ubisoft has had an interesting history with exercise video games.
The first exercise game they released, My Fitness Coach, was a true pioneer in exergaming. Many of its features, while considered rudimentary today, were ground breaking things that had never been done before. It was a best-seller, for good reason. In many ways it set the foundation for the introduction of Wii Fit and the huge interest in exergaming to follow.
After this, Ubisoft came out with a long list of duds. My Fitness Coach 2 was a decent title, but horribly marketed. Your Shape with Jenny McCarthy was a disaster (Ubisoft somewhat redeemed itself by developing Your Shape: Fitness Evolved for the Xbox Kinect, which more or less realizes the dream begun with the original Your Shape). Ironically, Ubisoft’s greatest success in exergaming was not an exercise game at all. It was Just Dance, which got people shaking their booties and doing the mashed potato all over the country.
Fit in Six is Ubisoft’s newest entry into the “pure exercise gaming” world.
You start out the game by inputting your name, height, weight, and sex. There doesn’t seem to be an option for a balance board to measure your weight. One thing I found very, very annoying was that in order to input my age and weight I had to click…and click…and click…and click the arrow buttons (the default age is 25 and the default weight is 132, let’s just say I’m not close to either of those). Not a happy start.
The next screen says “Find Your Balance” and then shows a green bar, a blue bar, a lot of numbers, and five colored icons on the bottom of the screen. What I found ridiculous about this is that there is no kind of explanation or even a help screen about what this means. The icons and colors are hardly intuitive. It would have helped if they’d simply put a hover-over to explain what this all means and how I’d be using this in the game. Again, not a promising start.
On the next screen, I can choose my goal. They are:
- Healthy Back (8 mins)
- Better Foot Stability (7 mins)
- Core Centering (7 mins)
- Core Conditioning (5 mins)
- Flat Belly (5 mins)
- Easy Lifting (9 mins)
- As Quick as a Flash (9 mins)
- Pure Power Kicking (9 mins)
- Rocking Abs (8 mins)
- Slim Waist (8 mins)
- Stretch Your Back (9 mins)
- Superset Workout (9 mins)
- Sculpted Back (20 mins)
- Flexible Upper Back (13 mins)
- Open Chest (15 mins)
- Sexy Shoulders (9 mins)
- Sexy Shoulders Pro (14 mins)
- Strong Triceps (9 mins)
- Strong Triceps Pro (12 mins)
- Healthy Back (8 mins)
- Healthy Back Pro (22 mins)
- Flat Belly (5 mins)
- Six Pack Starter (10 mins)
- Six Pack Pro (19 mins)
- Slim Waist (8 mins)
- Slim Waist Pro (13 mins)
- Strong Back (10 mins)
- Strong Back Pro (21 mins)
- Beach Workout (21 mins)
- Beach Workout Pro (26 mins)
- Shapely Hips (17 mins)
- Head to Toe Sculpting (30 mins)
- Glutes Lifting (12 mins)
- No Muscle Untouched (29 mins)
- Toned Waist (15 mins)
- Tight Tush (6 mins)
- Tight Tush Pro (15 mins)
- Baby Carriage (13 mins)
- Better Foot Stability (7 mins)
- Carry Heavy Tote Bags (11 mins)
- Climb Stairs Like a Teen (10 mins)
- Easy Sit Up and Down (13 mins)
- Easy Lifting (9 mins)
- As Quick as a Flash (9 mins)
- Standing Office Workout (13 mins)
- Stiletto Workout (10 mins)
- Cardio Warm-up 1 (3 mins)
- Cardio Warm up 2 (4 mins)
- Cardio Warm up 3 (5 mins)
- Fat Burning (11 mins)
- Fat Burning Pro (20 mins)
- Fit for Soccer (5 mins)
- Fit for Soccer Pro (15 mins)
- Marathon Master (7 mins)
- Marathon Master Pro (13 mins)
- Boot Camp Warm Up 1 (4 mins)
- Boot Camp Warm Up 2 (4 mins)
- Boot Camp Warm up 3 (3 mins)
- Core Conditioning (5 mins)
- Core Conditioning Pro (12 mins)
- Intense Arm Workout (12 mins)
- Power Pushup (11 mins)
- Powerful Torso Pro (12 mins)
- Rocking Abs (8 mins)
- Action Circuit (12 mins)
- Fight and Defend (9 mins)
- Burning Rist (10 mins)
- Kickboxing Basics (9 mins)
- Kickboxing Warm Up 1 (3 mins)
- Kickboxing Warm Up 2 (5 mins)
- Kickboxing Warm up 3 (6 mins)
- Pure Power Kicking (9 mins)
- Pure Power Punching (9 mins)
- Challenge Your Heart Rate (14 mins)
- Cardio Dance Basics (11 mins)
- Energy Empowerment (18 mins)
- Energy Burner (15 mins)
- Cardio Dance Challenge (16 mins)
- Cardio Dance Warm Up 1 (2 mins)
- Cardio Dance Warm Up 2 (3 mins)
- Cardio Dance Warm Up 3 (3 mins)
- Lust for Life (12 mins)
- Willpower Activator (14 mins)
- Balanced Body (26 mins)
- Core Centering (7 mins)
- Energy Flow (12 mins)
- Improved Flexibility (10 mins)
- Pilates Complete (35 mins)
- Pilates Power (25 mins)
- Strong Core Pro (19 mins)
- Stretch Your Back (9 mins)
- Back to Holiday (12 mins)
- Caribbean Device (9 mins)
- Hot Summer (16 mins)
- Latin Dance Party (20 mins)
- Latin Dance Warm Up 1 (3 mins)
- Latin Dance Warm Up 2 (3 mins)
- Latin Dance Warm Up 3 (5 mins)
- Latin Love (13 mins)
- Mambo Night (12 mins)
- Rhythm ‘N’ Dance (10 mins)
- Session 1: Skate (7 mins)
- Session 2: Stop (5 mins)
- Session 3: Side ‘N’ Cross Jump (6 mins)
- Session 4: Two-Step (6 mins)
- Session 5: Cross Walk (5 mins)
- Session 6: Set Up ‘N’ Wiper (7 mins)
- Session 7: Skate ‘N’ Stomp (8 mins)
- Session 8: Jumping Steps (7 mins)
- Session 9: Flying Steps (7 mins)
- Session 10: Compilation (13 mins)
3 Comments
Jen
Jul 01, 2011 12:39 pmI disagree with the rating given to the Fit in 6 game by this site. I actually prefer not to have motion tracking sometimes; if you have to scratch your nose, or adjust yourself while working out, many games will tell you to stay focused or watch the tutorial again. Motion tracking is not a totally bad thing, but I like to alternate between my motion tracking and non motion tracking games. My favorite game, almost 3 years into buying/using Wii fitness games diligently, is My Fitness Coach. I am pretty motivated myself, though. Fit in 6 looks like it has tons of mix and match workouts to choose from, which is very appealing to me — I’m going to try it!
I don’t think a low rating should be given based almost solely on a lack of motion tracking. Sometimes oldschool can be better for certain people!
steve
Jul 02, 2011 10:07 amThanks for your comment, Jen. I respect your opinion, and in fact if you look way back in the archives, you’ll see that I gave My Fitness Coach a 5 stars out of 5 back in the day. This is because at the time it was truly innovative–to be able to do things like change backgrounds and change music was something new that exercise videos and DVDs couldn’t do before then.
However, in 2011 I do think the bar has been set much higher. There are excellent games such as EA Sports Active and Just Dance which prove that motion control can be done pretty well. The way I see it, Ubisoft developed a decent enough game in terms of the breadth of exercises, but either didn’t have either the time or programming talent to get the motion controls working right. Worse, it threw in gimmicks like the video camera which don’t add anything at all. From my perspective, that doesn’t bring anything else to the table that buying a set of DVDs (where you can see a real person, not just a cartoony figure).
As you said, this kind of game does have its audience. They will sell a fair amount of copies. And five years ago, I probably would have given it a stellar review. But as I said in the review, I don’t see anything here that pushes the genre forward. And at a time when Microsoft’s Kinect and Sony’s Move are pushing the envelope, the Wii needs developers to push the envelope forward to avoid being left behind.
Thanks again!