Video Game Deals

Great Deal on Amazon Gift Certificates for people with an Amazon Visa

If you happen to have an Amazon Visa Card, here’s a deal that you might want to jump on. Buy any Amazon Gift Certificate (up to a total of $2000), and Amazon will give you 5% back. This is in addition to the 3 points (3%) you get from using the Visa card!

Details can be found at this link: Amazon Gift Card Special

You can buy them as gifts, but of course you can also buy them for yourself–it’s like getting an instant 8% discount off anything you buy at Amazon. Plus, Amazon’s sure to have some special promotions as the holidays approach which of course you’ll be able to pay for with your gift cards.

With all the upcoming Wii Fitness games set to arrive in the next few weeks, it’ll be good to be prepared. Interestingly, almost every title on the Top 10 list will be getting a remake of some kind. Given their past success, my early money is on EA Sports Active 2, The Biggest Loser Challenge, Active Life: Explorer with Mat, Dance Dance Revolution, and Just Dance 2 as being possible new entrants into the coveted list. But of course check back here for fair and accurate reviews as the games are released!

PS3 Fitness Game Reviews 2

Review of Sports Champions for Playstation Move

Sports Champions
Reviewed by PS3Fitness.com on September 26, 2010.
Summary: A phenomenal launch title that showcases the potential of the Playstation Move for active gaming.
 

sony move sportsRemember when the Wii first came out, and you played Wii Sports Tennis until your arms were sore, and played Wii Sports Boxing until you were dripping in perspiration? In that sense, Wii Sports was the first “exergame” for the Wii.

I’m happy to say that Sports Championssports champions for Sony Move is the same for the Playstation Move. It’s not a pure “exercise game”, but of the six sports it offers at least two or three will get you moving and your heart even pumping.

Sports Champions can either be purchased separately or bundled with the Playstation Eye and Move Controller.

Before you start up the game, the system will calibrate the Move controller. You’ll see an image of your room on the screen, and you need to stand within a box throughout gameplay. The system will ask you to move your controller to your shoulders, to your side, and to your beltline.

There are six sports to choose from. With each, you can select a tutorial (highly recommended) that talks you through the intricacies of each game. I’ll focus on the games that you’ll find yourself sweating to:


Gladiator Duel:
This is a game where you can choose to use one or two Move controllers. It’s a heck of a lot more fun with two, as you can hold your sword in one hand and your shield in the other and control them independently (with one controller, you have to choose either the sword or the shield by pressing and holding the trigger button). Each time you block a move, it’ll fill up a power meter that’ll let you perform a combo attack. Again, the realism is phenomenal. As you fight your opponents, you’ll see damage caused to their shelds and the surrounding arena (don’t worry though, it’s still rated E for everyone–the actions are pretty violent, but there’s no blood or guts or anything like that). You’ll get a great full body workout from this one as you swing in all directions with your sword one hand and bump your opponent with the shield in the other.


Table Tennis:
I love playing ping-pong in real life, and I enjoyed playing it on Wii Sports Resort with the MotionPlus. But while playing it on the Wii was a lot of fun, I found that it wasn’t the most realistic nor accurate game. I could easily beat the system by making exagerrated movements that didn’t reflect real life, and the on-screen paddle didn’t always mirror my real-life movements. With the Sony Move, you move the controller in your hand, and you see the same movement on screen. You can use real-life movements to add topspin, backspin, and sidespin. The game starts out easy enough, but by the time you advance to higher levels you’ll be working hard to beat your opponents. While the game itself isn’t too much of a workout, trying over and over again to beat the next toughest opponent is great motivation for you to work for an hour or more.


Beach Volleyball:
Unlike the similar activity on EA Sports Active, this plays like actual volleyball. You have the option of using one or two Move controllers. The attention to detail is impressive. The system will move your player around the court, but for your part you have to us timing and technique to serve (underhand or overhand), bump, set, spike, and dive. The tutorial is highly recommended, as you can learn how advanced techniques like tipping and group blocking. Again, attention to detail is great with the blue ocean and the sound of the waves in the background. Again, as you master the basics and move on to more advanced levels you’ll get a great workout.

The other three sports won’t give you too much of a workout, but they’re great for showing off the capabilities of the Move.


Disc Golf:
Here, you compete against each other or the CPU throwing a frisbee on a golf course trying to get to the target. The scenery is breathtaking. You’ll stand on mountaintops, contend with lush forests, and more. Like a real frisbee, you can throw with as much or as little force as you need. You pick up the frisbee by holding the “T” button, and when you release the button it releases the frisbee. The controls are remarkably accurate, although it will take getting used to throwing without having the resistance of a real frisbee.


Archery:
This is a game where I’d say you need two Move controllers, so you can use one hand to hold the bow and the other to draw the arrow back (similar to Wii Sports Resort). With one Move controller, you’re basically pointing and shooting, which is hardly realistic. Again, graphics are great–you feel like you’re in the middle of Sherwood Forest.


Bocce:
If you don’t know what Bocce is, think of the last time you watched Olympic curling. The rules are very similar. You throw a small ball (called a jacK or a pallino) to set the target. Then, two players (or teams) compete to see who can throw their larger cannonball-sized balls closest to the jack (knocking opponent’s balls away is possible). The game has been around since ancient times. The realism on the game is astounding. You can play on different surfaces (on soil, on a pier, or on asphalt), and the balls react accordingly. To throw the ball, you hold down the Trigger and throw using an underarm motion just like you would the real thing. Letting go of the trigger releases the ball. By adjusting your wrist motion, you can even add spin to the ball.

The details of the game are amazing, and the game developers have a great sense of humor (One of the trophies you earn after playing Bocce is called “I Have Heard of Bocce”. And there’s a neat surprise waiting for you after you win your first Bronze Cup in the different events–I won’t spoil it for you, but suffice it to say it’s a nice look into the “augmented reality” that the Move is ushering in).

Games have levels of beginner, intermediate, and advanced. But unlike other games, playing on the beginner level is definitely challenging and satisfying. Unlike other video games, the controls themselves are not “dumbed down” at beginner levels. Rather, the controls are the same at every level–it’s just that at the beginner level you get more visual “hints” on how to perform your best and the opponents skills are also at a beginner level. So the game won’t get old quickly, because as soon as you master the techniques and dominate at the beginner levels, you get to move on to stronger and stronger opponents and the visual hints start disappearing as you no longer need them.

You might notice the word I keep repeating is “realism”. One thing I appreciate is that Sony didn’t just ape the Wii by copying its cartoony look and feel. Instead, the graphics are photorealistic and really show off the advanced graphics capabilities of the PS3. And while I was initially blown away by the “coolness” factor of the Move Controller, I quickly forgot about that as I immersed myself into actually playing the game–which is a good sign that Sony did its job. None of the games are exactly like the real thing, of course, but they all come closer than any other video game experience before.

It’s a great first effort for Sony. Hopefully it’ll be a good foundation on which other game developers will create new, precise, and fun interactive workout titles.


Rating:
5 of 5

Video Game News

If you’re curious about the “Playstation Wii”…

…head on over to my review of Playstation Move on our sister site PS3Fitness.Com.

Bottom line: the PlayStation with Move is a phenomenal piece of technology that will really bring motion gaming to the next level. The graphics and sound are phenomenal, and the precision of the motion controls is amazingly accurate.

As for those people who say the Wii is doomed…well, as Mark Twain might say, “reports of its death are greatly exaggerated”. First of all, the Playstation and its games are much, much more expensive than the Wii, so shelling out a few more hundred dollars is probably beyond most families’ budgets. Secondly, while the Playstation is certainly elegant and refined, it does lack a certain personality that Nintendo did so well with the Wii. Long story short, I think there’ll plenty of room for both, just like there’s room for a Peter Luger’s steak and a McDonald’s Quarter Pounder with Cheese in my life 🙂

As for Microsoft we’ll see. Sony has set the bar very high, so we’ll see if Microsoft truly surpasses it, or if Kinect will go the way of the Kin and the Zune.

Regardless of who prevails in the “motion control wars”, I think we’ll be the winners. My guess is that you should see the quality of Wii games improve as publishers realize they have competition now. Rest assured, this site will continue to review the best Wii fitness games out there, and there will be a lot of them coming in time for Christmas 2010.  Stay tuned!

PS3 Fitness Game Reviews 5

Review of Playstation Move


Playstation Move

Reviewed by PS3Fitness.com on September 17, 2010.
Summary: Motion Controls come to the Playstation 3, and they’re good!

I’ve owned the PS3 since it was first released, choosing it at the time over other systems like Xbox and Wii because  of innovations such as Blu-Ray and HD graphics. The Blu-Ray was great (I can’t go back to watching standard DVDs anymore), and the graphics on my PS3 games were impressive, but admittedly my PS3 started collecting dust the day I bought a Wii for my nephew and nieces.

It wasn’t too long before I had to get one myself. Let’s just say that I am blessed with…low metabolism. My friends can eat and eat and eat and not gain weight, while I’ll gain 10 pounds just thinking about food. There was something great about how the Wii made you get up out of your chair and move. I successfully lost weight using Wii exercise games, and even started the site Nutwiisystem.com to help others.

But I always hoped that the PS3 would some day support motion controls. As much as I love the Wii and its cute cartoony characters, there’s just something cool about the “virtual reality” of boxing with a real tough looking fighter or hitting fastballs off someone who looks like a real major league pitcher.

Sony’s been a big disappointment to me in recent years. I was irate when they ripped out OtherOS functionality (that was one of the reasons I bought the system in the first place). And I pretty much stopped buying games for the system. I found that the games I played more were on the Wii. Although the Wii, too, was getting a little dry.

And so, I was happy to hear that Sony was coming out with Wii-like motion controls. Sony and Microsoft had all mocked Nintendo back in 2006, but 80,000,000 Wii units later, Nintendo had the last laugh. I was also happy to hear that both were not content to just copy Nintendo’s technology, but actually took it a step further with their own engineering. The burning question, of course, is…did Sony come up with a cheap imitation of the Wii, or did they surpass it?

I’m happy to report the latter. I am very, very impressed with what I’ve seen so far.

I ordered the Playstation Move Starter Bundle, which comes with the Playstation Eye camera, the Sports Champions disc, the Move Controller, and a Game Demo disc. If you don’t have a Playstation 3 already, you can get the PlayStation 3 with Move bundle. And be sure to pick up extra Move Controllers, for reasons I’ll describe below.

The Starter Kit came all wrapped in plastic and in a box which I was happy to see was much smaller than I was expecting (I also picked up a Navigation Controller, which it turns out wasn’t really necessary.

Sony Playstation move Starter Kit package

The Move Controller basically looks like a microphone with a plastic ball on top. I’ve seen pictures and always assumed the ball was blue and made of rigid plastic, but it’s white (it’ll glow different colors) and the plastic was soft. Unlike the Wii remote, the battery is built-in and charged using a USB cable.

Sony Move controller

The Playstation Eye has been around for a while, but never quite caught on (there were a handful of PSN games that used it, but nothing too exciting). It’s basically a high-end Web cam. I already had an Eye, but given the bundled pricing of the kit, it made sense for me to just get another one.

Playstation Eye camera

The demo disc contains an “introductory video” (basically a long commercial with bunch of game scenes set to “I Live to Move It”), a Setup Guide, and demos for Sports Champions, Start the Party, EyePet, Kung Fu Rider, TV Superstars, The Shoot, Tiger Woods PGA Tour 11, Time Crisis, Echochrome II, Beat Sketcher, and Tumble. Beat Sketcher (where you draw on your screen over an image of yourself) and Tumble (where you use the Move controller to move and stack blocks) are both excellent showcase applications where you can show your friends the capabilities and technology of the Move.

contents of playstation move starter kit

The Setup Guide shows you a little introduction to the Move. Then it takes you through setting up the Motion Controller and the Playstation Eye. Setup was a snap. To set up the Motion Controller, you connect a USB cable to it to charge up its battery (a red LED will blink while it’s charging). Press the PS button to pair the controller to your system. (The unit should be fully charged and disconnected from the USB cable before using it).

To connect the Eye, you have to set the camera to “wide angle move” by turning the lens so the right so the white dot points to the blue dot (something I never knew you could do). You can place it above or below the middle of your TV screen (closest to your shoulder is best). Then, plug it into a free USB port on the PS3. In the documentation they say the Eye must be about 5 to 6.5 feet from the TV, while on the game it says 8 feet. From my experience, 6 feet was good enough, which was just right for my tiny apartment.

The Setup Guide continues with tips, all of which should be familiar to anyone who’s played a Wii, complete with pictures of silhouettes of people knocking lamps over. It does add tips about room lighting, which of course wasn’t an issue with the Wii.

When you start up Sports Champions, your Controller will start to blink. Point the blinking controller to the Eye and hit the “Move” (squggly) button in front + the Trigger (T) button on the back. The controller will turn a bright purple when it’s connected (I admit, I was giddy with excitement when I first saw this). Scroll down reading the terms and conditions where you agree not to sue Sony when you knock Aunt Betty’s lamp into her pet cat, and then you can get started.

Before playing a game, you have to calibrate the Move controller.  The first thing you see is  an actual video image of yourself (that alone is probably the best contribution to weight loss that Sony did–instantly upon seeing myself on TV, I wanted to lose more weight). The system will tell you to stand in a certain area and move your controller to your shoulder, side, and belt buckle to calibrate (you need to adjust the camera so that your whole torso and hips are on the screen).

I’ll write a more detailed review of Sports Champions in a separate post. But I can say was the perfect game to showcase the capabilities of Move. The actions of the screen are truly one-to-one with the actions on your hand. Ping pong on the PS3 really feels like ping pong, where you can move and twist your paddle in real-time (as opposed to in Wii Sports Resort where movement is hurky-jerky and you can beat the system by flailing your arms in an unnatural way). When your real body moves, your on-screen view moves too. And as much as I love my little Mii, there was something nice about controlling photo-realistic looking characters on the screen (the upcoming Kinect Sports uses cartoony characters, so Sony’s alone right now as far as realism in sports games). And since this is a fitness and exercise blog, I will say that yes, I felt my heart rate go up and my muscles get stronger after a few bouts of Gladiator Duel.

As far as figuring out the controls, it was pretty easy, as the Move Controller pretty much mimics the Wii remote (although I was a little disappointed that the controllers don’t have speakers in them).

I’d thought that the Move Navigation Controller (not included in the Starter Kit, unfortunately) would be the equivalent of the Wii nunchuk. It is in the sense that it’s held in your other hand and has a joystick, but it’s not in that it doesn’t have motion control. I’d say it’s really just another version of the Dualshock controller, just one that’s shaped more easily to fit in your hands. I haven’t found a game where you actually need it (in most cases it’s fine, if a little clunky, to hold your regular Dualshock controller in your left hand and use the buttons and joystick with your thumb).

For games that do require controls in both hands, they’ll usually give you the option of using two Move Controllers. From Sports Champions alone, I’d say buying a second Move Controller is required, as the experiences of games such as Gladiator Duel and Archery seem incomplete with only one.

Overall, I’d say that the Playstation Move feels and looks like a “next generation” Wii. Having said that, you will pay a price. To purchase a Playstation console, a Move Starter Kit, three more Move Controllers, four Navigation Controllers, and a few games will run you close to $1000. In this economy, that’s not easy. So I’m going to guess that the Wii will still do just fine as a casual gaming platform for families and friends to play together. On the other hand, relative weakness of Sony’s other launch titles notwithstanding, it’s hard not to feel excited about the potential of the Move, especially with technologies like 3D coming down the road very soon.

And so, I’ll give this five out of five stars. Sony has made the right move, and we’ll see how Microsoft and Nintendo counter. Hopefully the competition will wake up an industry that’s clearly been in need of it, and we’ll see great fitness games for Playstation, Wii, and Xbox.

Just as I do for Wii Fitness Games, in the coming months, I’ll be reviewing the best PS3 games that can be used for fitness and exercise. It should be an exciting couple of months, so stay tuned!


Rating:
5 of 5

Video Game Deals

Want to win a year of free game rentals from GameFly?

GameFlyannounced today that every day throughout the month of September everyone who signs up for a pre-paid GameFly membership will automatically be entered in a sweepstakes to win free rentals for a year.

As I’ve written in the past, I love GameFly. With all the upcoming Wii Fitness games in the next few months, it’s a great way for me to try the games first before I buy it and/or share a review. I have a shelf full of games which I bought and which are just sitting collecting dust after I played them once or twice.

If you’ve been on the fence, no better time than the present to start!

Video Game News 2

Sony Move Games for Exercise

It’s only a few weeks until the Playstation Move launches. So let’s say you placed your pre-order on Amazon to guarantee that you’ll get it on the first day. The next question, of course, is: what games can you get that’ll help you get a great workout?

From early press reports, these look like the best fitness games that’ll be out in the first month or so of the console.

1) Sports Champions:

 

Sports Champions will be the game that’s bundled when you buy Playstation Move Equipment. You’ll be able to play hi-res, photorealistic versions of Disc Golf, Gladiator Duel, Beach Volleyball, Archery, Table Tennis and Bocce. I really like the fact that Sony didn’t just copy Wii Sports, but is introducing new games to show off its technology as something that’s different and new than the Wii.

 

2) The Fight: Lights Out
Set to be released on October 12, The Fight: Lights Out is a street fighting simulation game that will let you use one or two PlayStation Move controllers to punch, uppercut, put opponents in headlocks, and perform head blows in a quest to be the toughest bare-knuckle street fighter.
 

3) Kung Fu Live:

This will be a title launching on the Playstation Network and if it works anything like the video trailer looks, it will be pretty darned cool and a totally immersive game, especially for a downloadable game. (I’ve since realized that this doesn’t use the Playstation Move controllers, just the Playstation Eye camera (that you need for Playstation Move). Will be impressive if it works. You’ll need to buy a PLAYSTATION Network Card so you can download it on PSN. Early reports confirm the price will be $14.99, much cheaper than a Kinect 🙂


4. Singstar Dance:
This one will be interesting to watch. The Wii will have Just Dance, the Kinect will have Dance Central, and Sony will have SingStar Dance starting in early November. Time will tell which one reigns supreme. Sony’s version will let you dance with up to 4 people and sing on up to 2 microphones, download songs, and upload dance videos to share with the world!

5. EA Sports Active 2 for Playstation 3

EA Sports Active 2
from EA follows on the heels of its predecessor, a top rated title for the Wii.  Expect better graphics with the PS3 version. Instead of using the Playstation Move controllers, EA decided to go with its own wireless sensors that don’t require you to hold anything. It’ll be interesting to see how well it does.
6. Dance Dance Revolution for Playstation 3
Dance Dance Revolution (PlayStation 3) from Konami finally comes to the PS3 and promises to be a “reboot” of the series, with Just Dance-like hand movements and improved graphics.
7. Zumba Fitness for Playstation 3
Zumba Fitness will be a multi-platform release from Majesco on the Wii, Xbox, and Playstation. The Playstation version is reportedly compatible with Playstation Move, but it’s too early to tell to what extent it’ll be used. Still, if you’re already into Zumba for exercise, it may be a nice addition to your collection.
8. Get Fit with Mel B
Get Fit with Mel B is a fitness title featuring Mel B (formerly known as Scary Spice). You can work out alongside Mel receiving her feedback in dance fitness, cardio, step and kickboxing.
Now, I know what you’re thinking. These games are all going to cost $40 – $60. Which ones should you buy? Buying all of them is enough to put anyone in the poorhouse.
Rest assured that I’ll try my best to review all of these games and more as they come out. If you’d like to try them for yourself, one thing I would strongly suggest is to sign up for GameFly (click through this link to get a free trial and bonus offer). I use GameFly myself, and over the years it’s really saved me from shelling out a lot of money for some clunkers.
Video Game Deals

Wii Games on the Amazon Gold Box – 8/31/10

If you haven’t been to Amazon today, check out the Gold Box:

They’ll have a couple Wii games for sale throughout the day with slashed prices, and at least a few will be games on our Top 10. As usual, they’ve used cryptic clues for most of the on-sale items, but here are my guesses for what they are:

  • All Day: Tony Hawk: Ride
  • 9:00a – 12:00p Eastern – Dance your way to fit. – Gold’s Gym Dance Workout
  • 12:00p – 3:00p Eastern – Walk This Way – Walk It Out
  • 3:00p – 4:00p Eastern – No Toy Gets Left Behind – Toy Story 3
  • 4:00p – 6:00p Eastern – 15 Ways to Have Fun on Your Wii – Possibly Wii Fit Plus
  • 6:00p – 7:00p Eastern – Bring the Broadway musical experience right into your living room. – Dance on Broadway
  • 7:00p – 9:00p Eastern – The Wii on 480p – HDMI cable for the Wii
  • 9:00p – 11:00p Eastern – Enjoy this massive fantasy epic. –
  • 11:00p – 12:00a Eastern – Transform your Wii controller into sports equipment – most likely a set of plastic add-ons for your Wii remote.

Some of these will go almost instantly, so get on while the getting’s good!

Wii Fitness Game Reviews 15

Review of Gold’s Gym Dance Workout for Wii


Gold’s Gym Dance Workout

Reviewed by Nutwiisystem on August 30, 2010.
Summary: Excellent collection of dancing, boxing, and mini-games, if a little difficult to master.

gold's gym dance workoutUbisoft’s Gold’s Gym Cardio Workout has been in this site’s Top 10 Wii Fitness Games List since it first came out a year and a half ago. Until then, Wii Fit and My Fitness Coach had pretty much been the only decent Wii workout games around. But concepts that Gold’s Gym Cardio brought helped to push the world of Wii exercise games forward.

And so I’ve been looking forward to its sequel, Gold’s Gym Dance Workout, which was just released two weeks ago. And so the question is: like its predecessor, is the sequel a game-changer? While the game is not without its flaws the answer, happily, is yes.

Gold Gym Dance Workout consists of three main types of exercises: a pure “dance workout”, a “boxing workout”, and “mini-games”.

In the “dance workout”, you perform fast-moving choreographed dance steps using your arms and feet. It’s not exactly like “Just Dance” in that the choreography doesn’t really contain any “signature moves” to the song. Rather, the dance is made up of a series of basic latin dance steps (i.e., merengue, samba, salsa, reggaeton, and cumbia). You first go through a series of tutorials to learn the steps, and then you put them together through beginner, intermediate, and advanced stages of increasing difficulty and speed. Just as you’d do in a dance class at the gym, you follow the lead of an on-screen workout instructor shouting out steps to you to the beat.


In the “boxing workout”, the game has come a long way since the “here we go…clap, clap, clap, clap” of its predecessor. Again following an on-screen instructor, you upper-cut, jab, punch, and hook to the beat of  music. And thankfully, Ubisoft decided to license a whole slew of popular songs, so you’re not stuck to boxing to “Eye of the Tiger” over and over and over. The motion controls are remarkably accurate in detecting specific boxing moves, and the workouts were  fast-moving and fun.

I admit that I absolutely loved the “mini games”. Unlike other fitness games where minigames are an afterthought, Ubisoft seems to have put a lot of thought into these, and I love the touches of humor in the games. The games are:

  • Matador: In this game, you’re on the streets of a city that looks a lot like Pamplona and you need to dodge bulls that are charging through the street. In an interesting twist the game doesn’t use the balance board, but rather has you hold two Wii remotes in your hand and detects when you “duck” out of the way. This was the right move–I find sometimes that the balance board’s response is too slow and not always accurate for games like Wii Fit’s snowball fight and soccer heading. On the other hand, using the two Wii remotes, you can time your ducking from the bulls precisely (the closer the bull is to you when you duck out of the way, the more points you get.
  • Bull Ride: This is an old-fashioned bull riding game where you stand on the balance board and try to maintain your balance as your on-screen character tries desperately to stay seated on a bucking bull.
  • Canoe: This is somewhat like kayaking on Wii Sports Resort, but they’ve improved it. You’re paddling with two Wii remotes (which you hold together horizontally to simulate a double-plated paddle), and as you’re paddling you’re also shifting weight on your butt while sitting on the Balance Board. The result is remarkably like real canoeing (where you work out both your arms and your glutes). There are cute little touches, such as when an alligator charges you and you need to paddle faster to get out of its way.
  • Sword Fight: This is more or less a rip-off of Wii-Fit’s sword game where you slice and dice different objects by wielding your Wii remote like a sword. It adds a nice touch where a ninja will throw stars at you from time to time that you have to duck. But overall, it’s not as strong as Wii Fit’s version; you’ll find that no matter how you slice the Wii remote it’ll always register.

  • Marathon: Somewhat of a misnomer, this is more of a sprinting game where you flail your arms to make your character run through a desert. It took me a bit of getting used to, but I found that if I moved my arms in a fast boxing motion, it’d make my character run (to a maximum speed of 24.8). There are some cute touches where you have to outrun lions and the occasional football players who are chasing you (how a football player got to the desert is beyond me).
  • Jump Rope: This version of jump rope is not as strong as Active Life Outdoor Challenge’s version, but it holds its own. You stand on the balance board and squat and lift your body to make your on-screen character jump, first by himself and then with an increasing number of people jumping along with him. Of course, you can’t jump on the Wii Balance Board, so you’re basically shifting weight.
  • Boxing: In this game, you’re punching and dodging punches from, of all things, a creepy-looking kangaroo. I’m not sure why Wii game designers love to put creepy animals in their games (the panda heads in Wii Fit come to mind), but I guess it makes it easier to punch the guy out than if it were a cute, less-annoying kangaroo. In any case, this boxing is definitely weaker than the original Wii Sports boxing.
  • Karate: In karate, you’ll break boards, dishes, and pottery with a karate chop. The quicker you punch, the more force is applied to the object you’re breaking. Overall, not a bad game, definitely a little bit more of a workout than the Wii Fit version.

When you start up Gold’s Gym Dance Workout, you see a couple of options.
Quick Workout is where you can jump right into playing different dance, boxing or workout activities, or special groups of activities ranging in difficulty from Practice to Beginner to Intermediate to Advanced to Expert to Challenge. You can also select activities to target a specific body part (arms, legs, upper body, lower body, torso and whole body).

You can also choose My Workout, where your virtual personal trainer (complete with Gold’s Gym badge and standing at a Gold’s Gym front desk) will ask you a few questions (such as your workout goals and your level of commitment) and then using artificial intelligence the system will tailor a full daily workout schedule for you consisting of up to 7 different activities per day each listing out the time it’ll take and the calories burned (if you’re new, say “yes” when she asks if you’d like to try a 3-day introductory course).

If you’d like to work out with a friend, Two Player mode lets both of you hold one Wii remote and dance together. Both players have to do the same dance next to each other, and you can compete with each other to see who has the best score.

I’m impressed by the number of options you can configure. You can turn the rumble of the Wii remote on or off; adjust the volume of the music, sound efforts, or instructor; choose which of the on-screen indicators to show or hide. And finally they’ve fixed a pet peeve of mine in all these games–there’s an option that actually lets you turn off the video tutorials that pop up before each exercise.

One thing I also liked about Gold’s Gym Dance is that right off the bat, it asks you if you want to use two Wii remote controllers. As much as I love the Wii nunchuk, game after game has proven that the nunchuk is simply too inaccurate for fast-moving rhythm games. That Ubisoft eschews the use of the nunchuk is a good sign that they’ve taken accuracy in motion controls more seriously than they have in the past.

The one major thing I wasn’t crazy about at first was how very difficult it was to follow and learn the dance steps. The first few times you play the dance workout games, even at the tutorial level it’s very easy to get very overwhelmed. You have to basically follow the on-screen trainer and mirror the moves she’s making. The problem is, she’s moving so fast that it’s incredibly difficult to follow, and the fact that you’re trying to do it in a mirror image makes it even more difficult, as it’s sometimes difficult to tell where her feet are.

The game does try to give you visual and audio clues to help you. For example, the trainer’s foot will glow yellow when it’s time for you to move it. There’ll be a silhouetted image telling you which arm movement is coming up next. And the trainer will yell instructions like “BACK, FRONT, SIDE, TOUCH, AND BACK, FRONT, SIDE, TOUCH”. Problem is, all these things are happening so quickly that you can follow them, much less move your feet to them. And it takes a LOT of practice to coordinate the foot movements with the arm movements.

I actually don’t see this as a bad thing. Too many Wii fitness games have been “watered down” to the point where they’re too easy to learn and master and you get bored of them quickly. With this game, if you practice, and practice, and practice, you’ll eventually get it. The game does, in fact, offer a “practice” mode where you can view the instructor from three different camera angles (looking at the instructor from the front, from the top, and from the side), and also view the routine (or individual segments of the routine) in slow-motion. I’d definitely recommend practicing and perfecting the routine this way before moving on to your daily workouts. The one thing I would have liked to have seen is a view where you could see the instructor facing forward  doing the moves as you’re supposed to do them (as opposed to a mirror image).

Another quirk of the game, which I guess you could call either a flaw or a bonus, is that the motion controller is very, very forgiving for the dance workout. The game, of course, can’t detect that your feet are following the dance moves (I’m hoping beyond hope that Konami’s upcoming Dance Dance Revolution will finally do this), so as long as you move your arms remotely closely to the on-screen trainer’s arm movements you’ll get a “great!” rating for your move. So in a sense, you’re on the “honor system” to perform the moves correctly. You could rack up points by keeping still and flailing your arms, but the true prize is losing weight and getting in shape, which you’ll need to put your whole body into. Like I said the controls for the boxing games are much more accurate.

The game does have a lot of the things which we’ve all come to expect in Wii exercise games: the ability to weigh in using your Balance Board, the ability to choose a trainer and an avatar, the ability to see calories burned, and the ability to change backgrounds (you can choose between the US, India, Japan, Egypt, and Australia). I like little touches they added, such as showing you not just the calories you burned, but a picture of the food that consists of that many calories.

In short, I’d call this game a great new entrant into the world of Wii Fitness games. I’ll give it 4 1/2 stars, but having said that it’s not for everyone. The boxing and minigames you can pick up pretty easily, but the dancing will take a lot of work and patience to get the most out of it. Still, Gold’s Gym Dance Workout is good enough to bump Gold’s Gym Cardio Workout out of the Top 10 list, the first time the list has changed in a very long time.


Rating:
4.5 of 5

Video Game News 4

Playstation Move and Xbox Kinect for Fitness

As most of you have heard by now, Sony and Microsoft have both been working feverishly to jump on the motion control bandwagon. On September 17, 2010, Playstation will be releasing the PlayStation Move to the Playstation 3, while on November 4, 2010, Microsoft will be releasing Kinect for the Xbox 360. Neither are new video game systems: both are just add-ons to existing systems.

For those of you who haven’t heard, here’s a brief description of each:

The Playstation Move is, to put it bluntly, works almost exactly like the Wii. It has the “Playstation Move Controller” (like a Wii-mote), the optional “Playstation Move Navigation Controller” (like a nunchuk). There are of course areas where it’s different than the Wii. First of all, it uses an actual camera (Playstation Eye) mounted on top of your TV instead of a sensor bar, which theoretically will give it much more precision. Also, the graphics of Playstation 3 games are much higher resolution than the Wii (meaning that you may be able to play photo-realistic games as opposed to just with cartoon characters).

The Xbox Kinect will attempt to take it a step further. It will also have a camera mounted on top of the TV, but will not use controllers at all. Instead, it will detect where your body is at all times and essentially use your body as the controller. Like the Playstation 3, its graphics are much higher resolution than the Wii.

Since I have a Playstation 3 already, I’ll be getting the Playstation Move. I’ve even started up a sister blog to this one in which I’ll share my thoughts about the best fitness games for Playstation Move. As for the Xbox Kinect, I’ll admit I’m a bit skeptical as to how well it’ll work, especially after my experience with Your Shape.  Still, Microsoft has a lot of smart people working for it and they’ve poured a lot of money into it, so I can be convinced (I’m not nearly rich enough to own three video game systems, but if someone from Microsoft is reading this, I’ll be happy to start a blog for you if you send me a review unit :P).

Anyway, don’t worry–this is the first time and the last time you’ll hear about Sony and Microsoft on Nutwiisystem. My first love and loyalty will always be to the Wii, and so as always this blog will continue to be solely dedicated to new Wii Fitness games. And there are a lot coming down the pike in time for Christmas 2010, so stay tuned!

In fact, I see the new competition as an opportunity for Nintendo, not a threat. As you’ve seen from this blog, the quality of Wii games (and particularly Wii exercise games) has gone way downhill for the past few months, and we’re seeing more copycat games than real innovation on the platform. I’m convinced that this is because Nintendo has had a virtual monopoly on motion control games, so whatever awful games publishers put out, people will buy them. But now that there’s competition, we should see the quality improve if the game publishers and Nintendo want to stay relevant.

Anyway, it should be an exciting few months! Hold on to your seats!